Sho Kumash

Description:
Picture copyright FunkYeti please don’t sue me!

Sho Kumash
HP: 32 (3d8 + 3) XP Value: 2400
Medium Undead (Augmented Elf Humanoid) Monk 3
Lawful Evil
Initiative: +3
AC: 28 FFAC: 24 TAC: 18
Damage Reduction: 5/-
Base Attack Bonus: +2
Attacks:
Flurry of Blows +7/+7 (1d6+5 w/Mummy Rot)
Slam +7 (1d8+5 w/Mummy Rot)
Stunning Fist +8 3/day (1d6+5 w/Mummy Rot) DC 15 Fort or stunned for 1 round
CMB: +8 CMD: 26
Fort: +6 Ref: +6 Will: +7
Speed: 35ft (7 squares)
Skills: Acrobatics +9, Climb +10, Escape Artist +8, Intimidate+9, Knowledge (History) +5, Knowledge (Religion) +5, Perception +10, Sense Motive +10, Stealth +8, Swim +10
Feats: Dodge, Fleet, Scorpion Style, Stunning Fist, Weapon Focus (Unarmed Strike)
Abilities: Str 21, Dex 16, Con —, Int 11, Wis 19, Cha 17
Special Attacks:
Despair (Su): When creature sees Sho Kumash they must make a DC 14 Will save or be Paralyzed for 1d4 rounds.
Mummy Rot (Su): Supernatural Disease, Fort DC 14, incubation period 1 minute; damage 1d6 Con, 1d6 Cha, lasts until cured or creature reaches 0 Con. Break enchantment or remove curse stops the rot. These spells (as well as any other healing spells cast on creature) only work if the caster succeeds DC 20 caster level check. Once the curse has been dispelled, the rot can be cured as any other disease.
Undead Traits: Darkvision out to 60 feet. Immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects). Immunity to poison, sleep effects, paralysis, stunning, disease, and death effects. Immunity to anything requiring a Fortitude save
Vulnerable to Fire: +50% damage from fire.

Bio:

Sho Kumash was encountered early on by our intrepid heroes as they explored the mysterious, undead-infested complex near the hamlet of Almsbury. Deep into subterranean facility, the party came across a large room dominated by massive metal doors sealed with arcane magic, the mummy Sho Kumash and his skeletal minions standing guard. After delivering a cryptic warning in Chojain, the undead monk launched a furious assault upon the stalwart champions. However due to the deft use of fire magic by Vladimir, Sho Kumash was swiftly defeated. At this time none in the party has been able to gleam any additional information about who this menace was in life or why he was guarding the as of yet impenetrable doors.

Sho Kumash

The Forgotten Five ian_GM